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Jun 25, 2016 - As the title says. Which outfits would you like to see added to the game? Personally I'd like the white night(the gon female fm outfit at char creation). Blade & Soul - Scarlet Empire (Jin/Yun Outfit) Mod As some of you may know, my laptop charger blew up on me just last week. Sadly for me, my laptop is a six years old model and the OEM does not manufacture or keep stock for the charger anymore. Blade & Soul - Dragonforge (Jin Outfit) Mod After two weeks of requested duo mods, I can finally work on an outfit which I have been eyeing for a long time. Every time I browse though a list of outfits to see which one I want to work on next, I will come across the Dragonforge outfit and think to myself 'I should do this next'.
Blade And Soul All Outfits
So last week, I decided to plumb the Hongmoon Store and stir up some of the outfits that made me sit there with a confused Gilbert Gottfried face. However, there are just about as many awesome pieces of clothing in Blade and Soul as there are questionable ones. I feel like I’d be doing a disservice to the game and its designers if I didn’t also cast a light on the better clothing options out there, and I always like to accentuate the positive anyway. So with that in mind, here are some awesome Blade and Soul outfits that make me want to suffer grind to unlock or reach for my wallet.
Chronicle
Holy crap. Look at how adorable that thing is. The one thing that’s probably going to be a running theme in my selections is the use of potent, striking color, and this outfit definitely has that. The deep midnight blue and contrasting pale yellow stand out, and the cut of the skirt hits the mark for cuteness even though it’s Sailor Moon-short. It definitely isn’t anything I’d put on my character during combat motions, but for a moment of downtime this ensemble is hard to ignore.
What’s also really amazing about this look are all the little details. The fine touches of embroidering on the top, the cute little clasp on the midsection, and the dainty little bows on the shoes all make this look squeal with snuggly goodness. It’s a date night dress done up right – playful and coquettish, yet refined and proper. The sort of thing that makes one stand out without putting everything out there.
Traveler
This is a style of outfit I’m not used to seeing in many MMO’s, and something about it absolutely works for me. It’s like a toga taken to the next level. This look has that sort of wandering minstrel or road-walking performer vibe going on for it, with dramatic colors and a commanding level of accessories that make it grab your eyeballs without seeming too over-the-top. It’s dazzling in its color selection and hypnotic in level of detail. If I were traveling in this ensemble, I’d definitely have a whole lot of extra swagger in my step.
Again, we’ve got great embroidery going on, but it’s significantly more intense and firm here. All of the lines along this outfit are dramatic and angular, with a huge deal of weight while still managing to look regal. This thing looks incredible. About the only thing I can lament about this outfit is that it’s no longer for sale.
Obsidian Serpent
If I were a supervillain (and also a woman), I would absolutely wear this thing. Something about the combination of black and gold just makes me grin evilly, and the way this look presents those contrasts really chills and thrills. Everything about this outfit commands awe and respect. It’s dark glamour at its finest; an outfit for a mastermind.
Once more, it’s the little things that stand out on this one for me. The clasps and that epaulet-looking shoulder embroidery speak to someone of authority. The cut of the top speaks to confidence and daring. The claw-like finger armor seeps brutality. And those coattails! I bet those things look amazing fluttering in the breeze or ghosting behind as you walk by. Put it all together and you have the look of a calculating and cunning powerhouse, in full command of her facilities and her schemes.
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Luciole
Gagk…aaghk…choking…on….cute!! Ggrk! No, but seriously, as if the Lyn couldn’t possibly get more adorable, along comes this puffy pink bit of delight. This is, again, not something that seems like a great combat outfit…unless your weapon is to make people fall over under the weight of your cuteness.
This whole dress looks like it was finely crafted from every single angle. The curling flower design doesn’t seem to repeat, or if it does it does so in a way that is so flowing it’s hard to notice. The lace below the hem absolutely sets it off, and the color is an eye-popping pink. And then we turn around and see butterfly wings sitting happily on the back, sized in just the right way so they’re visible but not incredibly ostentatious. This puffball of a pretty dress makes me grin like a madman, and it probably is one of the most perfect outfits for Lyn females that I have ever seen.
Spirit of Bamboo
So I’ve seen this outfit floating around on some Blade and Soul-related Twitter accounts I follow, and I have to admit it took a bit of time for me to warm up to this outfit. The more I looked it over, however, the more I found to love. It is definitely one of the more unique pieces of costuming I’ve seen in this or any other MMO, with a flair that captivates the more you look.
Obviously the first thing you notice about this outfit is the color, with a jade sheen that grabs the eye. As my eyes wander along the outfit, I see all sorts of cool little touches, from the twining along the dress to the angular green bamboo leaves that are just visible inside the fabric. The whole outfit looks like it’s made from some of the finest silks possible, and has a cut that really manages to carefully toe the line between ridiculous and compelling. It hasn’t been released in the Hongmoon Store yet, but I have a feeling that it will be an absolute hot seller once it is.
While the outfits in Blade and Soul can skew towards realms of wishful thinking and physics defiance, there are still many looks that can make a statement without shattering modesty. Better yet, more looks are getting added almost all the time it seems, which makes this MMO clothes horse incredibly happy. I personally would love to see some more armored looks arrive, but only time will tell if that ever will be a thing. In the meantime, I’m still clothes shopping for something that speaks to a giant woman who can power slam a bear and swings an axe the size of a Mini Cooper. So until then, hope to see you in the fields or soaring through the air! And if you haven’t yet be sure to check out our list of the worst outfits in Blade & Soul.
Special thanks to bns-fashion.com for the images.
Related: Blade & Soul, Column, Tower of MushinTERA's release was some serious hype for my friends and I, let's get that out right now: I was super hyped for TERA's release. Not because of the game's gorgeous visuals at the time but because of the promise of action combat in an MMORPG in a time of World of Warcraft clones galore and mostly free to play mush. It was quite exciting at the time.
I, like many, quickly grew bored of TERA while it was still a subscription-based game. The combat was sufficiently 'action'-y but the rest of the game felt 'off' -- and it felt that way until the new content and increasing community communication on the part of publisher En Masse Entertainment.
Fast forward to January 2016 and NCSoft's own total action MMORPG Blade & Soul released to much excitement. Another new action MMO! And this one's newer! If I hadn't played Blade & Soul in Chinese and in the NA/EU, I probably would have been more excited -- but people that didn't play previously got their first taste of its style of action combat, and they liked it.
Since its release, I have seen so many comparisons between TERA and Blade & Soul that the discussion has gotten tiring. The two games are ultimately focused around their combat but they handle it differently to the point they play nothing alike outside of questing. Everyone's entitled to their own opinion on which game is better, but I can't imagine anyone saying TERA's combat is completely superior with a straight face.
I don't want to make it seem like I'm ignoring the other action MMORPGs on the market today. While MMOs like WildStar have their own action combat style, none are as comparable to one another as Blade & Soul and TERA and the reasons why aren't exactly hard to figure out:
- Both have over the top outfits and reasonably good visuals
- Both have similar questing styles
- Both tote their 'action combat'
- Both have token small cute races (Elin/Popori in TERA and Lyns in B&S)
The great debate.
Anyone who has played them both extensively can understand why some would draw comparisons between the two, though at the heart of they both are very different from one another. The pace of the games matches the pace of their combat styles, which in turn affects the types of people attracted to them.
TERA - Combat... evolved?
TERA's big push has always been its combat and it's easy to see how Blade & Soul overtook it in South Korea when you compare the two's combat.
The one thing that has always held TERA back is the adherence to the old MMO staple of one class having a ton of abilities. Normally, one can't complain about classes having several abilities in an MMORPG, but it somewhat detracts from the 'action' part of the combat that it advertises so heavily.
When the game was released its combat was truly fresh and new -- but with the waves of Korean action MMOs that came soon after it's hard to say it stayed fresh for long. There's definitely a reason the servers were ghost towns a couple months after its subscription launch: while the game's combat was interesting, it wasn't fun enough when paired with the abysmal questing and boring world.
This is something TERA still struggles with today. Player numbers are much higher than they were before the game went free to play, but ultimately the combat isn't good enough to keep people running on that treadmill for prolonged periods. I know -- I've come back and left four times since the Rising launch.
If there's one thing Blade & Soul does well, it's the combat.
TERA's combat always (woefully) left something wanting in me each time I went back. I've played the game for months at a time, but often that was driven by social circles more than the gameplay or personal drive. It's hard not to get wrapped up in drama and group activities when you're in too deep with TERA, believe you me. Not so much in Blade & Soul.
I hoped Blade & Soul would satisfy the hunger TERA couldn't fill in regards to fast actual action combat, back when I played the Chinese version.
Even at 250+ ping it did, and it did it so well I practically threw money at Tencent for premium and cosmetics despite knowing only minimal Mandarin. I couldn't see myself doing that with TERA were their release situations reversed.
Blade & Soul's combat is ultimately more modern and fits the 'action' bill in a way I don't think Bluehole Studios could have anticipated while they were developing TERA, even with much of Bluehole's staff coming straight from NCSoft themselves during development.
Blade And Soul Outfits 2019 2020
Combat boil-down
One way to compare the two games in a way non-MMO players can understand is TERA's combat is more akin to Monster Hunter and Blade & Soul's closer to a fighting game.
TERA's combat is slower and at endgame requires players to learn enemy telegraphs and patterns, and get good. Some skills are lock-ons, but the majority are manually targeted. Things feel slower and more deliberate, mostly due to some skills' long animations.
Blade & Soul's combat is faster and highly reliant on countering skills, no matter the class. Many skills are lock-ons but it meshes so well with the overall combat style it's hard to complain about. Arena PvP feels like a simplified fighting game and it's hard not to love.
'All right, they're different. Which one should I play?'
Uh, the one you like the most.
It's true that TERA is an overall outdated MMORPG and ultimately it doesn't have much to keep players going. While it does have a good amount of endgame content, the overall goal of ramming yourself into it is a hell of a gear grind.
What keeps people playing TERA is the community -- and if you don't mesh with it, you probably scoff at that statement, but it's true. The most fun you'll have with TERA will probably be just messing around with other players.
You know if you fit in with the types of people that play the game not long after you start, and if you do then you're in for a good time between the game's political system, GvGs, and arenas. If not, it won't be for you. It's pretty much as simple as that.
Blade & Soul doesn't have that community aspect and, let's be honest, you're never going to see the type of player-driven activities and BS in Blade & Soul that you see in TERA thanks to its huge focus on arenas. If you're serious about the game, you're serious about the arena.
This in itself is the game's biggest detractor for me. I can certainly spend weeks playing solo just fine, but it's lonely. Every player is just focused on their own personal progression then shoving gold at their clan to progress it. And that's fine -- but it feels more like a singleplayer experience overall than TERA.
You'll be spending most of your time like this - alone - unless you go out of your way to remedy that.
Blade And Soul Outfit Wiki
The big comparison focus between the two games almost always lies squarely in talking about its combat, but the types of people drawn to the two are different and it ends up making for a vastly different gaming experience in the long run.
Blade And Soul Outfits 2019 Fall
Both games are undoubtedly Korean-style MMORPGs - but when it comes down to their combat styles and communities they couldn't be more different. People who do better with slower games and just being silly may be better suited to TERA, but anyone looking for a fast-paced MMO with an emphasis on progression but minimal interaction with other players need look no further than Blade & Soul.